Bent Fausing

Bent Fausing

Bent Fausing

Karma: 46 (?)






In-Between-Images. On Fascination and Affect in my Research

Bent Fausing


In-Between-Images. On Fascination and Affect in my Work.


My research, my publications, exhibitions, tv-programs, interviews and articles have been and are still centered on two key terms, fascination and affect, to put it briefly in modern media and especially the visual aspects of these terms in the new media. I work with a perceptual or sensoric image conception, which indicates that everything has its fundament in visualization; the letters and words I write here, the images the music in my room creates, the images the smooth surface of the table brings along and the sight the clouds on the sky outside my windows, etc.

The fascination and affect belongs to the phenomenons in the outside world, and to our inner world. We create images of the meeting between the external and internal world. Out of this meeting we establish 'in-beteween-images'. A thing, a phenomenon, is never just a thing, but it is something we always relate and interact mentally with through different forms of fascination and affect. A thing is never indifferent, but is constantly perceived with affect.

From these meetings with our internal images and the external perceptions, we create subjectively our own perceptual world - as it most obvious in memory, visions and dreams - and pass it on intersubjectively to others such as in pictures, stories, theories, science, gossip, media, rites, gestures...

Further about my research, books, publications,tv-programs and interviews I will sum up like this:

- Emotions and interaction through visual media.

- Internal image formation and external images. The in-between-images between perceived and perceiver.

- Sensory images (a surface, music, sound, temperature, letters, looking out of the window - all are translated into images of our sensory apparatus and sensory system).

- Mechanical industrialization/technology (c. 1900) and digital ndustrialization/technology (c. 2000). From linear gradient to unexpected events (what will the next click bring?).

- The human technology (digital technology does not alienate or wears out; it expands - so it looks - the human interaction space and human perception and body. It is in its own self-understanding a positive technology).

- Anthropomorphism or face management by the new technology, its media and companies and institutions (branding, story-telling, 'connecting people' Nokia).

- Simulations - the new digital technology is particularly suitable for producing simulations - artificial intelligence, artificial life, robotics, third life, synthetic biology, etc. - how do these simulations into other simulations as human imagination, memories, dreams, symbols, metaphors and thoughts like 'what if ...'

- The small narratives (minibloking on walls, thumb up, emoticons, upload pictures, links, videos are all small narratives - which we also know from sociolinguistics). Which story was not made, but is also embedded in these condensed narratives?

- The digital coded comprehensive intervention in our lives - in contrast to other technologies and media, does the digital code into all parts of society, nothing and no one is untouched.
Why and how?



Bent Fausing, October 2009/March 2010.  


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